Qiqi WeiquGAME STUDIO

Global game development and publishing

AI across game development and publishing, from concept validation to global launch.

At Qiqi Weiqu, we use AI to make faster decisions across development and publishing. We draw on gameplay tests, player feedback, and market signals to test assumptions sooner and decide where to invest next. This helps us spot market opportunities earlier and refine our publishing strategy as the game evolves.

01 / WHAT WE DO

From first ideas to players worldwide

Our development and publishing teams work together from the start. Early market feedback helps us make better design decisions and show players in different regions what makes each game fun.

01

GAME DEVELOPMENT

Game development

We start with a prototype of the core gameplay and playtest the rules, pacing, and how the game responds to player actions. We use what we learn to refine the experience and design with different languages and cultures in mind.

  • Gameplay prototyping
  • Content production
  • Playtesting and iteration
02

GLOBAL PUBLISHING

Global publishing

We use market research and player feedback to plan releases, then refine localization, store pages, and promotional assets to help each game reach its audience.

  • Market validation
  • Localization
  • Publishing operations

02 / HOW WE BUILD

More time for what makes games fun

AI helps us explore more ideas and test them faster. Our team makes gameplay, quality, and release decisions based on playtesting and review.

  1. 01

    Explore more ideas

    Use AI to sketch gameplay concepts and visual directions so the team can compare ideas sooner.

  2. 02

    Build playable prototypes sooner

    Use AI to help build prototypes and temporary assets, turning ideas into something the team can play.

  3. 03

    Find what to improve

    Use AI to summarize playtest feedback and draft localizations. The team reviews the results and decides what to change next.

03 / CAREERS

Make games with us

These are areas we recruit for over time. Current openings and working arrangements will be listed in individual job postings.

01Game client development

Turn gameplay designs into stable, responsive experiences, with a focus on interaction, performance, and code quality.

What to share: a playable project or technical demo. Tell us what you built and explain a technical tradeoff you made.

02Game design

Design and test core mechanics, levels, or systems, then refine the experience based on playtest feedback.

What to share: a prototype, level example, or design document. Describe the goal, how you tested it, and what changed.

03Game art and UI design

Explore a game’s visual direction, design clear and usable interfaces, and work with developers to bring them to life.

What to share: a portfolio that shows your role, design process, and final work.

04Global publishing and operations

Study international markets and player audiences, help plan localization and promotional assets, and analyze feedback after launch.

What to share: a market analysis, an operations plan, or a project case study. Explain how feedback shaped a decision.

Include the role you’re interested in, attach your résumé, and share a link to your work.

04 / CONTACT

Let’s talk

Get in touch about game development, international publishing partnerships, or career opportunities.

Business inquiries
6857899@gmail.com
Office address
Room 406, Beidou Industrial Park, Yuelu District, Changsha